We'll anyway have "left room" actions generated for the user for everyone who is interested, as the user parter pushes them out of the room. Thus we would be doing unnecessary extra work here.
* Should also notify on KNOCK and INVITE (though calling them a join is a bit poor)
* Remove unnecessary fetch of user rooms as we only need to notify the members of the current room in question
Instead of passing in a previous membership or a list of target users down in the event internal metadata, use the state delta (or rather, previously calculated sliding sync table changes based on state delta) to figure out if a membership really changed. Then add the member lookups to get the right users to update for.
Somewhat WIP, a few tests still fail and this commit misses a bunch of docstrings and/or cleanups of old functionality.
Before persisting the membership event to the database, collect some information for the store so that it can insert the right profile update stream rows regarding membership join and leave events.
This increases transaction safety as we write the profile update rows and the events themselves in the same transaction.
Introduced in: #19473
Noticed in:
https://github.com/element-hq/synapse/pull/19556#discussion_r3505783541
I have not experienced the bug in the real world, it's just something I
noticed by reading.
--
Fix bug in `_prune_device_lists_changes_in_room` when transaction is
retried
The `nonlocal` variable is a footgun as it increments the counter even
though the transaction did not commit yet and may still be retried.
---------
Signed-off-by: Olivier 'reivilibre <oliverw@matrix.org>
If presence is disabled after having been enabled, the presence states
in the database (and hence on clients) are frozen at whatever they were
when presence was last enabled: nothing writes to the presence stream
any more and /sync omits the presence section entirely, so clients show
the old presence states forever.
Fix this in two parts:
1. At startup, if presence is disabled but the database still contains
non-offline presence states, the presence writer sends out one final
round of updates marking those users as offline.
2. /sync no longer unconditionally omits presence when presence is
disabled: incremental syncs whose since token is behind the presence
stream still get the straggling updates. As the stream doesn't advance
while presence is disabled, clients catch up once and the check then
short-circuits to a token comparison.
Remote servers already handle this themselves by timing out our users
([`FEDERATION_TIMEOUT`](https://github.com/element-hq/synapse/blob/4d8905a15a417ed0054ec2533d243932d890bbbd/synapse/handlers/presence.py#L194-L198)),
so no federation changes are needed.
Note that this only fixes the issue if presence is fully disabled. If
set to `untracked` we still have the same issue, however since modules
would still write to presence we can't just clobber everything like we
do in this patch.
This does two things, first it adds a config flag to ignore rooms for
the purposes of presence routing.
Secondly, it changes the caching behaviour to try and improve the cache
hit ratio. Previously, the size of the `do_users_share_a_room` cache
(which stores pairs of users) needs to `O(n²)` for the number of online
users, which is infeasible for large servers.
Instead, we call `get_users_in_room` for both the syncing and updated
users. This sounds more expensive, but a) we will already have cached
the syncing user's rooms, and b) we will only calculate the updated
user's rooms once (rather than once per syncing user).
---------
Co-authored-by: Claude Fable 5 <noreply@anthropic.com>
- Impose limit of scheduled delayed events
- Update error codes to match latest draft of MSC4140
---------
Co-authored-by: Eric Eastwood <madlittlemods@gmail.com>
Sync workers proxied a full `ReplicationPresenceSetState` call to the
presence writer on every sync request with `affect_presence=True` (via
`user_syncing`), and a `ReplicationBumpPresenceActiveTime` call on every
user action, even though the writer's presence timers only need feeding
every `SYNC_ONLINE_TIMEOUT` / `LAST_ACTIVE_GRANULARITY`. On busy clients
this amounts to tens of no-op replication calls per user per minute, and
the resulting per-update work is the dominant CPU cost on saturated
presence writers.
Track the last relayed `(state, timestamp)` per `(user, device)` on the
worker and suppress unchanged sync-driven repeats within a 25s relay
interval - deliberately below `SYNC_ONLINE_TIMEOUT` (30s) so the
writer's device `last_sync_ts`/`last_active_ts` timers stay fed and
users neither flap offline nor bounce `currently_active`. Genuine state
changes are relayed immediately, explicit (non-sync) set_state calls
always go through and reset the throttle, bumps that might un-idle a
device bypass it, and entries are evicted when a `USER_SYNC` stop is
sent so reconnecting devices are relayed afresh.
This gives the writer-CPU benefit that deployments currently obtain by
tightening `rc_presence` to ~1/29s, without dropping real presence
transitions.
---------
Co-authored-by: Claude Fable 5 <noreply@anthropic.com>
Co-authored-by: Quentin Gliech <quenting@element.io>