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Handle cover motor_state in HA (#11926)
* Handle cover motor_state in HA * lint
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@@ -380,7 +380,8 @@ export default class HomeAssistant extends Extension {
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} else if (firstExpose.type === 'cover') {
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const position = exposes.find((expose) => expose.features.find((e) => e.name === 'position'));
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const tilt = exposes.find((expose) => expose.features.find((e) => e.name === 'tilt'));
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const running = definitionExposes?.find((e) => e.type === 'binary' && e.name === 'running');
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const motorState = definitionExposes?.find((e) => e.type === 'enum' && e.name === 'motor_state' &&
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e.access === ACCESS_STATE);
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const discoveryEntry: DiscoveryEntry = {
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type: 'cover',
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@@ -397,13 +398,44 @@ export default class HomeAssistant extends Extension {
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// - https://github.com/Koenkk/zigbee-herdsman-converters/pull/2663
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if (!tilt || (tilt && position)) {
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discoveryEntry.discovery_payload.command_topic = true;
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discoveryEntry.discovery_payload.state_topic = !!running || !position;
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discoveryEntry.discovery_payload.state_topic = !position;
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discoveryEntry.discovery_payload.command_topic_prefix = endpoint;
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if (running) {
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discoveryEntry.discovery_payload.value_template = `{% if not value_json.running %} ` +
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`stopped {% else %} {% if value_json.position > 0 %} closing {% else %} ` +
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`opening {% endif %} {% endif %}`;
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// For curtains that have `motor_state` lookup a possible state names and make this
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// available for discovery. If the curtains only support the `running` value,
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// then we use it anyway. The movement direction is calculated (assumed) in this case.
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if (motorState) {
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const openingLookup = ['opening', 'open', 'forward', 'up', 'rising'];
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const closingLookup = ['closing', 'close', 'backward', 'back', 'reverse', 'down', 'declining'];
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const stoppedLookup = ['stopped', 'stop', 'pause', 'paused'];
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const openingState = motorState.values.find((s) => openingLookup.includes(s.toLowerCase()));
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const closingState = motorState.values.find((s) => closingLookup.includes(s.toLowerCase()));
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const stoppedState = motorState.values.find((s) => stoppedLookup.includes(s.toLowerCase()));
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if (openingState) {
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discoveryEntry.discovery_payload.state_opening = openingState;
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}
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if (closingState) {
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discoveryEntry.discovery_payload.state_closing = closingState;
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}
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if (stoppedState) {
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discoveryEntry.discovery_payload.state_stopped = stoppedState;
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}
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if (openingState || closingState || stoppedState) {
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discoveryEntry.discovery_payload.state_topic = true;
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discoveryEntry.discovery_payload.value_template = `{{ value_json.motor_state }}`;
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}
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} else {
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const running = definitionExposes?.find((e) => e.type === 'binary' && e.name === 'running');
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if (running) {
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discoveryEntry.discovery_payload.state_topic = true;
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discoveryEntry.discovery_payload.value_template = `{% if not value_json.running %} ` +
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`stopped {% else %} {% if value_json.position > 0 %} closing {% else %} ` +
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`opening {% endif %} {% endif %}`;
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}
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}
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}
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