Kpa-clawbot 77d1925f30 Route view v2 — Tufte redesign (packet context, multi-path picker, mobile bottom-sheet, CB-preset live colors) (#1423)
# Route view v2 redesign

Fixes #1418, Fixes #1419, Fixes #1422

This is the route-view redesign that came out of a long iterative QA
cycle. The first commit (`a3c39636`) landed the v1 sidebar timeline +
multi-path baseline; this PR's second commit (`0e2e913f`) is the v2
polish covering packet context, multi-path picker, mobile bottom-sheet,
CB-preset live colors, and dozens of operator-driven UX fixes.

## The journey, in one line

> "The data is a sequence. Geography is annotation. The packet is the
cargo, the route is the road — show both."

## New surfaces

### 1. Packet context block (sidebar header)
Above the multi-path chip, a per-type fact list explaining **what** is
traveling. Operator was tired of "the route view shows the road but not
the cargo."

| Type | Chip | Facts |

|-------------|-----------------|---------------------------------------------------------|
| ADVERT | 📡 ADVERT | name · role · sig ✓ · self-reported GPS · pubkey
prefix |
| TXT_MSG | ✉ DM | src → dst · 🔒 encrypted |
| REQ/RESPONSE| 🔒/🔓 REQUEST/…| src → dst · 🔒 encrypted |
| GRP_TXT | # CHANNEL MSG | #channel · 🔓 decrypted · "…content preview…"
· sender |
| TRACE | ⌖ TRACE | Official: N hops · Observed: M |
| PATH | 🔀 PATH | src → dst (with "from payload" chip on SRC/DST rows) |

Sources merge `pkt.decoded_json` + `obs.decoded_json` (channel data
often lives at packet level) and fall back to byte-level `raw_hex`
parsing for encrypted DMs and unkeyed channel msgs.

### 2. Multi-path picker
The header lists every unique observer-path with `<count>/<total>` chip
+ hex hop string. Click a path → full-clear and redraw that path only
(Tufte v6's "replace + retain subpath weights"). "All" →
edge-deduplicated UNION view (each unique edge drawn once, stroke =
observer count, single accent color, no seq numbers because there's no
single ordering).

### 3. Deep-link URLs
`#/map?packet=<hash>&obs=<id>` — bookmarkable, shareable, the single
source of truth. sessionStorage flow removed. "Back to packet" preserves
the obs id.

### 4. Hop resolution
Priority: server `resolved_path` → shared `window.HopResolver` (same
resolver as packets page, observer-IATA-aware) → raw prefix. Eliminates
a whole class of "route view named hops differently than packet detail"
bugs.

### 5. Markers (v5/v6/v7)
- All markers same 22 px filled circle, seq number rendered **inside**
- SRC + DST get a 2 px hollow endpoint ring
- SRC = DST loop → **double concentric ring** (ring grammar extended, no
new glyph)
- Spider-fan within 14 px collisions (16 px arc, dashed hairline),
re-runs on `zoomend` only, debounced

### 6. CB preset live colors
- Each preset gets a `routeRamp` (5 stops): default/trit = viridis,
deut/prot = plasma, achromat = pure luminance
- `cb-presets.js` writes `--mc-rt-ramp-0..4` CSS vars; route reads them
via `getComputedStyle`
- `cb-preset-changed` + `theme-changed` listeners hot-recolor without
re-render

### 7. Desktop chrome
- **Resize handle** on right edge of sidebar (drag, persisted to
`localStorage["mc-rt-sidebar-width"]`)
- **Collapse button** = round chevron **centered on the right edge**
(Material/Drive style — not in the top-right corner, doesn't collide
with the close X)
- Collapsed = 36 px strip with rotated "ROUTE" label, expand on click

### 8. Mobile (bottom sheet)
- Anchored above bottom-nav (`bottom: 56px + safe-area-inset`)
- Collapsed = thin summary line `TYPE · N hops · X km · M obs` + hex
preview, tap chevron to expand to ~75 vh
- Drag-grip removed (conflicted with browser pull-to-refresh +
CoreScope's own pull-to-reconnect)
- Desktop collapse / resize affordances hidden on mobile (sheet is the
mobile collapse affordance)
- Map controls toggle floats top-right, panel collapses on route entry,
reachable via toggle click
- All three mobile detail panels (`pktRight`, `.slide-over-panel`,
`#mobileDetailSheet`) explicitly closed when entering route view

### 9. Map fit / centering
- Manual layer-children walk because `L.LayerGroup.getBounds()` doesn't
aggregate (only `FeatureGroup` does)
- Mobile padding: `paddingTopLeft: [30, 70]`, `paddingBottomRight: [30,
190]` to clear top-nav + sheet+nav stack
- Re-fits on: initial render, isolate, All, `window.resize` (iOS URL-bar
collapse)
- Staggered timers 0/200/600/1400 ms (and 2800 ms on initial render) to
survive layout settles

### 10. Hop drill-in refinements
- SNR sparkline suppresses connecting polyline when n < 3 (two points
implies a trend across time it can't represent — dots only)
- "Node details" link properly chip-styled with aria-label including
node name + route count

## Edge weight scales

| View                            | Range          |
|---------------------------------|----------------|
| Single-path                     | 5 px flat      |
| Multi-path interior             | 3..9           |
| Origin→hop1 / last-hop→dest     | proxy via max adjacent edge count |
| Union overlay                   | 2..8           |

Boundary edges (SRC→first hop, last hop→DST) used to render thin because
`edgeCounts` only tracks `path_json` transitions. Now they take the
strongest adjacent edge count as proxy (every observer who saw the
packet implicitly transited that boundary edge).

## Files

- **NEW** `public/route-tufte.js` (~1700 lines) — the route renderer +
sidebar
- **NEW** `public/route-tufte.css` (~750 lines) — all styling
- **MOD** `public/map.js` — async draw functions, deep-link loader,
`__mc_nodes` exposure, raw_hex extraction
- **MOD** `public/packets.js` — View Route → deep-link URL only, closes
all mobile panels
- **MOD** `public/cb-presets.js` — `routeRamp` per preset + CSS var
write
- **MOD** `public/index.html` — script + stylesheet tags

## Testing

Manually CDP-validated across desktop and mobile-emulator viewports for
every major change. Fixtures cover:
- ADVERT (4 hops, single-obs)
- DM (TXT_MSG, raw_hex parse)
- GRP_TXT (#test channel, decrypted text)
- PATH (operator's bug case)
- TRACE (3-hop)
- 1-hop edge case
- Multi-path (75-observer 4-hop with 47 unique paths)
- 32-hop stress
- Loop (SRC = DST)
- Bay Area dense cluster (spider-fan)

Per AGENTS.md net-new-UI exemption, no failing-test-first; existing
tests stay green. **TODO**: Playwright E2E follow-up PR.

## What's deferred to v2.1 / follow-ups

- **Glyph overlay on SRC marker** for packet type (e.g. 📡 corner glyph
on ADVERT marker, ⌖ on TRACE)
- **Per-hop SNR sparkline for TRACE packets** (their payload contains
real per-hop SNR contributions, distinct from observer-derived SNR)
- **GRP_TXT full content preview** (currently truncated at 80 chars;
could expand inline)
- **Playwright E2E test** covering the deep-link → isolate → All flow

## Screenshots

(would be useful here — CDP screenshots captured during dev show:
desktop with sidebar + multi-path picker, mobile with bottom sheet +
overlay toggle, isolated-path view, union view, spider-fan on Bay Area
cluster, packet context for each of the 5 main types)

## Operator's frustration patterns (lessons for next time)

1. **Browser-validate every UI change, not just compute state** —
CDP-screenshot before claiming a UI fix is done. Verifying
`display:none` resolves correctly is necessary but not sufficient; the
visual layout matters.
2. **Edge-deduplicated drawing beats per-path overlays** for union views
(Tufte v6) — operator's instinct was correct from the start.
3. **Material/Drive UI conventions exist** because they work — center
collapse handles on borders, don't pile them in corners.
4. **Mobile = different problem than desktop** — bottom-sheet, no
drag-grip near pull-to-refresh zone, asymmetric fitBounds padding,
redundant refits to survive iOS URL-bar collapse.

🤖 Generated with [Claude Code](https://claude.com/claude-code)

---------

Co-authored-by: openclaw-bot <bot@openclaw.local>
Co-authored-by: Claude <noreply@anthropic.com>
Co-authored-by: corescope-bot <bot@corescope.local>
2026-05-27 08:01:15 +00:00
2026-04-05 06:36:03 +00:00
2026-03-20 05:38:23 +00:00

CoreScope

Go Server Coverage Go Ingestor Coverage E2E Tests Frontend Coverage Deploy

High-performance mesh network analyzer powered by Go. Sub-millisecond packet queries, ~300 MB memory for 56K+ packets, real-time WebSocket broadcast, full channel decryption.

Self-hosted, open-source MeshCore packet analyzer. Collects MeshCore packets via MQTT, decodes them in real time, and presents a full web UI with live packet feed, interactive maps, channel chat, packet tracing, and per-node analytics.

Performance

The Go backend serves all 40+ API endpoints from an in-memory packet store with 5 indexes (hash, txID, obsID, observer, node). SQLite is for persistence only — reads never touch disk.

Metric Value
Packet queries < 1 ms (in-memory)
All API endpoints < 100 ms
Memory (56K packets) ~300 MB (vs 1.3 GB on Node.js)
WebSocket broadcast Real-time to all connected browsers
Channel decryption AES-128-ECB with rainbow table

See PERFORMANCE.md for full benchmarks.

Features

📡 Live Trace Map

Real-time animated map with packet route visualization, VCR-style playback controls, and a retro LCD clock. Replay the last 24 hours of mesh activity, scrub through the timeline, or watch packets flow live at up to 4× speed.

Live VCR playback — watch packets flow across the Bay Area mesh

📦 Packet Feed

Filterable real-time packet stream with byte-level breakdown, Excel-like resizable columns, and a detail pane. Toggle "My Nodes" to focus on your mesh.

Packets view

🗺️ Network Overview

At-a-glance mesh stats — node counts, packet volume, observer coverage.

Network overview

📊 Node Analytics

Per-node deep dive with interactive charts: activity timeline, packet type breakdown, SNR distribution, hop count analysis, peer network graph, and hourly heatmap.

Node analytics

💬 Channel Chat

Decoded group messages with sender names, @mentions, timestamps — like reading a Discord channel for your mesh.

Channels

📱 Mobile Ready

Full experience on your phone — proper touch controls, iOS safe area support, and a compact VCR bar.

Live view on iOS

And More

  • 11 Analytics Tabs — RF, topology, channels, hash stats, distance, route patterns, and more
  • Node Directory — searchable list with role tabs, detail panel, QR codes, advert timeline
  • Packet Tracing — follow individual packets across observers with SNR/RSSI timeline
  • Observer Status — health monitoring, packet counts, uptime, per-observer analytics
  • Hash Collision Matrix — detect address collisions across the mesh
  • Channel Key Auto-Derivation — hashtag channels (#channel) keys derived via SHA256
  • Multi-Broker MQTT — connect to multiple brokers with per-source IATA filtering
  • Dark / Light Mode — auto-detects system preference, map tiles swap too
  • Theme Customizer — design your theme in-browser, export as theme.json
  • Global Search — search packets, nodes, and channels (Ctrl+K)
  • Shareable URLs — deep links to packets, channels, and observer detail pages
  • Protobuf API Contract — typed API definitions in proto/
  • Accessible — ARIA patterns, keyboard navigation, screen reader support

Quick Start

No build step required — just run:

docker run -d --name corescope \
  --restart=unless-stopped \
  -p 80:80 -p 1883:1883 \
  -v /your/data:/app/data \
  ghcr.io/kpa-clawbot/corescope:latest

Open http://localhost — done. No config file needed; CoreScope starts with sensible defaults.

For HTTPS with a custom domain, add -p 443:443 and mount your Caddyfile:

docker run -d --name corescope \
  --restart=unless-stopped \
  -p 80:80 -p 443:443 -p 1883:1883 \
  -v /your/data:/app/data \
  -v /your/Caddyfile:/etc/caddy/Caddyfile:ro \
  -v /your/caddy-data:/data/caddy \
  ghcr.io/kpa-clawbot/corescope:latest

Disable built-in services with -e DISABLE_MOSQUITTO=true or -e DISABLE_CADDY=true, or drop a .env file in your data volume. See docs/deployment.md for the full reference.

Build from Source

git clone https://github.com/Kpa-clawbot/CoreScope.git
cd CoreScope
./manage.sh setup

The setup wizard walks you through config, domain, HTTPS, build, and run.

./manage.sh status       # Health check + packet/node counts
./manage.sh logs         # Follow logs
./manage.sh backup       # Backup database
./manage.sh update       # Pull latest + rebuild + restart
./manage.sh mqtt-test    # Check if observer data is flowing
./manage.sh help         # All commands

Configure

Copy config.example.json to config.json and edit:

{
  "port": 3000,
  "mqtt": {
    "broker": "mqtt://localhost:1883",
    "topic": "meshcore/+/+/packets"
  },
  "mqttSources": [
    {
      "name": "remote-feed",
      "broker": "mqtts://remote-broker:8883",
      "topics": ["meshcore/+/+/packets"],
      "username": "user",
      "password": "pass",
      "iataFilter": ["SJC", "SFO", "OAK"]
    }
  ],
  "channelKeys": {
    "public": "8b3387e9c5cdea6ac9e5edbaa115cd72"
  },
  "defaultRegion": "SJC"
}
Field Description
port HTTP server port (default: 3000)
mqtt.broker Local MQTT broker URL ("" to disable)
mqttSources External MQTT broker connections (optional)
channelKeys Channel decryption keys (hex). Hashtag channels auto-derived via SHA256
defaultRegion Default IATA region code for the UI
dbPath SQLite database path (default: data/meshcore.db)

Environment Variables

Variable Description
PORT Override config port
DB_PATH Override SQLite database path

Architecture

                           ┌─────────────────────────────────────────────┐
                           │              Docker Container               │
                           │                                             │
Observer → USB →           │  Mosquitto ──→ Go Ingestor ──→ SQLite DB   │
  meshcoretomqtt → MQTT ──→│                    │                        │
                           │              Go HTTP Server ──→ WebSocket   │
                           │                    │               │        │
                           │              Caddy (HTTPS) ←───────┘        │
                           └────────────────────┼────────────────────────┘
                                                │
                                             Browser

Two-process model: The Go ingestor handles MQTT ingestion and packet decoding. The Go HTTP server loads all packets into an in-memory store on startup (5 indexes for fast lookups) and serves the REST API + WebSocket broadcast. Both are managed by supervisord inside a single container with Caddy for HTTPS and Mosquitto for local MQTT.

MQTT Setup

  1. Flash an observer node with MESH_PACKET_LOGGING=1 build flag
  2. Connect via USB to a host running meshcoretomqtt
  3. Configure meshcoretomqtt with your IATA region code and MQTT broker address
  4. Packets appear on topic meshcore/{IATA}/{PUBKEY}/packets

Or POST raw hex packets to POST /api/packets for manual injection.

Project Structure

corescope/
├── cmd/
│   ├── server/              # Go HTTP server + WebSocket + REST API
│   │   ├── main.go          # Entry point
│   │   ├── routes.go        # 40+ API endpoint handlers
│   │   ├── store.go         # In-memory packet store (5 indexes)
│   │   ├── db.go            # SQLite persistence layer
│   │   ├── decoder.go       # MeshCore packet decoder
│   │   ├── websocket.go     # WebSocket broadcast
│   │   └── *_test.go        # 327 test functions
│   └── ingestor/            # Go MQTT ingestor
│       ├── main.go          # MQTT subscription + packet processing
│       ├── decoder.go       # Packet decoder (shared logic)
│       ├── db.go            # SQLite write path
│       └── *_test.go        # 53 test functions
├── proto/                   # Protobuf API definitions
├── public/                  # Vanilla JS frontend (no build step)
│   ├── index.html           # SPA shell
│   ├── app.js               # Router, WebSocket, utilities
│   ├── packets.js           # Packet feed + hex breakdown
│   ├── map.js               # Leaflet map + route visualization
│   ├── live.js              # Live trace + VCR playback
│   ├── channels.js          # Channel chat
│   ├── nodes.js             # Node directory + detail views
│   ├── analytics.js         # 11-tab analytics dashboard
│   └── style.css            # CSS variable theming (light/dark)
├── docker/
│   ├── supervisord-go.conf  # Process manager (server + ingestor)
│   ├── mosquitto.conf       # MQTT broker config
│   ├── Caddyfile            # Reverse proxy + HTTPS
│   └── entrypoint-go.sh     # Container entrypoint
├── Dockerfile               # Multi-stage Go build + Alpine runtime
├── config.example.json      # Example configuration
├── test-*.js                # Node.js test suite (frontend + legacy)
└── tools/                   # Generators, E2E tests, utilities

For Developers

Test Suite

380 Go tests covering the backend, plus 150+ Node.js tests for the frontend and legacy logic, plus 49 Playwright E2E tests for browser validation.

# Go backend tests
cd cmd/server && go test ./... -v
cd cmd/ingestor && go test ./... -v

# Node.js frontend + integration tests
npm test

# Playwright E2E (requires running server on localhost:3000)
node test-e2e-playwright.js

Generate Test Data

node tools/generate-packets.js --api --count 200

Migrating from Node.js

If you're running an existing Node.js deployment, see docs/go-migration.md for a step-by-step guide. The Go engine reads the same SQLite database and config.json — no data migration needed.

Contributing

Contributions welcome. Please read AGENTS.md for coding conventions, testing requirements, and engineering principles before submitting a PR.

Live instance: analyzer.00id.net — all API endpoints are public, no auth required.

API Documentation: CoreScope auto-generates an OpenAPI 3.0 spec. Browse the interactive Swagger UI at /api/docs or fetch the machine-readable spec at /api/spec.

License

MIT

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