Fixes #1904. ## The bug `buildPathHopIndex` reassigned `s.byPathHop` to a fresh map and refilled it from every packet's raw `path_json` hops: ```go func (s *PacketStore) buildPathHopIndex() { s.byPathHop = make(map[string][]*StoreTx, 4096) for _, tx := range s.packets { addTxToPathHopIndex(s.byPathHop, tx) // raw hops only } ... } ``` `byPathHop` carries two kinds of key, though: those raw wire hops, and the resolved full pubkeys fed per observation by `indexResolvedPathHops`. The pubkey strings behind the second kind are retained nowhere — #800 replaced the per-`StoreTx` `ResolvedPath` field with a hash-only membership index (`resolvedPubkeyIndex` stores FNV hashes, not strings) — so the rebuild could not reproduce them and dropped them. All three call sites run post-load: `LoadChunked` (`chunked_load.go:459`), the background fill loader (`store.go:1573`), and the deferred startup build (`index_ready_1008.go:177`). The `resolved_path` branch of the chunk scan populates the index and is then silently undone a few hundred lines later, while the `resolved_path IS NULL` fallback right beside it is explicitly documented as "byNode ONLY — the resolved_path/path-hop indexes must NOT be populated here". The two branches disagreed about who owns the index. Consequence: after a cold start every lookup keyed by a node's full pubkey missed, so `relay_count_1h/24h`, `last_relayed`, `unscoped_relay_count_24h`, `transported_scopes` (#1751) and the usefulness Traffic axis all read zero until live ingestion slowly refilled the index. ## Evidence Fixture built from live data: 2512 nodes, 17,056 transmissions, 528,891 observations, 123,057 of them carrying a non-NULL `resolved_path`. ``` before [store] Built path-hop index: 2924 unique keys /api/nodes → 0 of 2000 nodes with transported_scopes 0 with relay_count_24h > 0 after [store] Built path-hop index: 3881 unique keys (172181 resolved-hop entries retained) /api/nodes → 726 with transported_scopes 741 with relay_count_24h > 0 ``` The 957 extra keys are the full pubkeys. ## The change `retainResolvedPathHops` re-merges the pre-rebuild map's entries that the raw-hop pass cannot reproduce. Entries are carried over **only for transmissions still in `s.packets`**. That filter is load-bearing rather than defensive. `removeTxFromPathHopIndex` strips raw hops only — it derives them from `txGetParsedPath` — and its companion `removeFromResolvedPubkeyIndex` cleans the hash index, not `byPathHop`. So evicted transmissions linger under their resolved keys, and the wipe this PR removes was the only thing that ever cleared them. Filtering on liveness keeps the index bounded by the eviction policy instead of converting that gap into a permanent leak. `TestBuildPathHopIndex_DropsResolvedHopsOfEvictedTx_1904` pins it. (The eviction gap itself is pre-existing and outside this change: between rebuilds, an evicted transmission still stays referenced under its resolved keys. Filed separately.) ## Perf `O(entries in prev)` with one scratch map reused across keys (`clear()` per key, the same idiom as `hopsSeen`), plus one `map[*StoreTx]struct{}` over `s.packets` for the liveness check. It runs only where `buildPathHopIndex` already ran — cold load and background-fill completion — never on an ingest or request path. Measured on the fixture above: index build stayed within the same `LoadChunked` step, 15.2s total for 17k transmissions / 527k observations. Memory: the retained entries point at transmissions already held by `s.packets`, so no `StoreTx` is kept alive beyond eviction; the cost is map/slice overhead for keys that the feature is supposed to have. ## Tests `cmd/server/pathhop_rebuild_1904_test.go`, red before / green after: 1. `TestBuildPathHopIndex_RetainsResolvedHops_1904` — a resolved full-pubkey key survives the rebuild alongside the raw hop. 2. `TestBuildPathHopIndex_DropsResolvedHopsOfEvictedTx_1904` — a resolved key whose transmission is no longer in `s.packets` is dropped, and the now-empty key is not left behind. 3. `TestBuildPathHopIndex_NoDuplicateOnRepeatedBuild_1904` — building twice does not double-append (`indexResolvedPathHops` dedups within a call, not across the several observations of one transmission, so `prev` can legitimately contain duplicates). ``` cd cmd/server && go test ./... ok github.com/corescope/server 85.5s go vet ./... clean ``` Frontend and ingestor suites are untouched by this change (Go server only, no `public/` files). ## Interaction with #1903 Both touch `byPathHop` semantics, so I verified them composed on the same fixture. With #1904 alone the resolved keys come back and #1902's prefix collision is plainly visible again (51% of 1-byte prefix groups reporting an identical scope set). With both: ``` f79616 BE repeater ['#be','#de','#eu','#nl'] relay24h=542 f752c2 DE/NRW repeater ['#de','#de-nw'] relay24h=343 f788ad BE repeater none relay24h=383 ``` Identical-set prefix groups fall to 8%, relay counts stay intact, and each node's scopes match what its own `resolved_path` rows say. The two changes are independent and compose cleanly. Co-authored-by: Claude Opus 5 (1M context) <noreply@anthropic.com>
CoreScope
High-performance mesh network analyzer powered by Go. Sub-millisecond packet queries, ~300 MB memory for 56K+ packets, real-time WebSocket broadcast, full channel decryption.
Self-hosted, open-source MeshCore packet analyzer. Collects MeshCore packets via MQTT, decodes them in real time, and presents a full web UI with live packet feed, interactive maps, channel chat, packet tracing, and per-node analytics.
⚡ Performance
The Go backend serves all 40+ API endpoints from an in-memory packet store with 5 indexes (hash, txID, obsID, observer, node). SQLite is for persistence only — reads never touch disk.
| Metric | Value |
|---|---|
| Packet queries | < 1 ms (in-memory) |
| All API endpoints | < 100 ms |
| Memory (56K packets) | ~300 MB (vs 1.3 GB on Node.js) |
| WebSocket broadcast | Real-time to all connected browsers |
| Channel decryption | AES-128-ECB with rainbow table |
| GOMEMLIMIT (memory-constrained hosts) | set to ≥1.5× working set (e.g. 1536 MiB on a 2 GB Pi for a ~1 GB store). Lower values trigger a GC death-spiral. Configure via the GOMEMLIMIT env var or runtime.maxMemoryMB in config.json; env wins. Applies to both server and ingestor. See #1010. |
See PERFORMANCE.md for full benchmarks.
✨ Features
📡 Live Trace Map
Real-time animated map with packet route visualization, VCR-style playback controls, and a retro LCD clock. Replay the last 24 hours of mesh activity, scrub through the timeline, or watch packets flow live at up to 4× speed.
📦 Packet Feed
Filterable real-time packet stream with byte-level breakdown, Excel-like resizable columns, and a detail pane. Toggle "My Nodes" to focus on your mesh.
🗺️ Network Overview
At-a-glance mesh stats — node counts, packet volume, observer coverage.
📊 Node Analytics
Per-node deep dive with interactive charts: activity timeline, packet type breakdown, SNR distribution, hop count analysis, peer network graph, and hourly heatmap.
💬 Channel Chat
Decoded group messages with sender names, @mentions, timestamps — like reading a Discord channel for your mesh.
📱 Mobile Ready
Full experience on your phone — proper touch controls, iOS safe area support, and a compact VCR bar.
And More
- 11 Analytics Tabs — RF, topology, channels, hash stats, distance, route patterns, and more
- Node Directory — searchable list with role tabs, detail panel, QR codes, advert timeline
- Packet Tracing — follow individual packets across observers with SNR/RSSI timeline
- Observer Status — health monitoring, packet counts, uptime, per-observer analytics
- Hash Collision Matrix — detect address collisions across the mesh
- Channel Key Auto-Derivation — hashtag channels (
#channel) keys derived via SHA256 - Multi-Broker MQTT — connect to multiple brokers with per-source IATA filtering
- Dark / Light Mode — auto-detects system preference, map tiles swap too
- Theme Customizer — design your theme in-browser, export as
theme.json - Global Search — search packets, nodes, and channels (Ctrl+K)
- Shareable URLs — deep links to packets, channels, and observer detail pages
- Protobuf API Contract — typed API definitions in
proto/ - Accessible — ARIA patterns, keyboard navigation, screen reader support
Quick Start
Pre-built Image (Recommended)
No build step required — just run:
docker run -d --name corescope \
--restart=unless-stopped \
-p 80:80 -p 1883:1883 \
-v /your/data:/app/data \
ghcr.io/kpa-clawbot/corescope:latest
Open http://localhost — done. No config file needed; CoreScope starts with sensible defaults.
For HTTPS with a custom domain, add -p 443:443 and mount your Caddyfile:
docker run -d --name corescope \
--restart=unless-stopped \
-p 80:80 -p 443:443 -p 1883:1883 \
-v /your/data:/app/data \
-v /your/Caddyfile:/etc/caddy/Caddyfile:ro \
-v /your/caddy-data:/data/caddy \
ghcr.io/kpa-clawbot/corescope:latest
Disable built-in services with -e DISABLE_MOSQUITTO=true or -e DISABLE_CADDY=true, or drop a .env file in your data volume. See docs/deployment.md for the full reference.
Build from Source
git clone https://github.com/Kpa-clawbot/CoreScope.git
cd CoreScope
./manage.sh setup
The setup wizard walks you through config, domain, HTTPS, build, and run.
./manage.sh status # Health check + packet/node counts
./manage.sh logs # Follow logs
./manage.sh backup # Backup database
./manage.sh update # Pull latest + rebuild + restart
./manage.sh mqtt-test # Check if observer data is flowing
./manage.sh help # All commands
Configure
Copy config.example.json to config.json and edit:
{
"port": 3000,
"mqtt": {
"broker": "mqtt://localhost:1883",
"topic": "meshcore/+/+/packets"
},
"mqttSources": [
{
"name": "remote-feed",
"broker": "mqtts://remote-broker:8883",
"topics": ["meshcore/+/+/packets"],
"username": "user",
"password": "pass",
"iataFilter": ["SJC", "SFO", "OAK"]
}
],
"channelKeys": {
"public": "8b3387e9c5cdea6ac9e5edbaa115cd72"
},
"defaultRegion": "SJC"
}
| Field | Description |
|---|---|
port |
HTTP server port (default: 3000) |
mqtt.broker |
Local MQTT broker URL ("" to disable) |
mqttSources |
External MQTT broker connections (optional) |
channelKeys |
Channel decryption keys (hex). Hashtag channels auto-derived via SHA256 |
defaultRegion |
Default IATA region code for the UI |
dbPath |
SQLite database path (default: data/meshcore.db) |
Environment Variables
| Variable | Description |
|---|---|
PORT |
Override config port |
DB_PATH |
Override SQLite database path |
Architecture
┌─────────────────────────────────────────────┐
│ Docker Container │
│ │
Observer → USB → │ Mosquitto ──→ Go Ingestor ──→ SQLite DB │
meshcoretomqtt → MQTT ──→│ │ │
│ Go HTTP Server ──→ WebSocket │
│ │ │ │
│ Caddy (HTTPS) ←───────┘ │
└────────────────────┼────────────────────────┘
│
Browser
Two-process model: The Go ingestor handles MQTT ingestion and packet decoding. The Go HTTP server loads all packets into an in-memory store on startup (5 indexes for fast lookups) and serves the REST API + WebSocket broadcast. Both are managed by supervisord inside a single container with Caddy for HTTPS and Mosquitto for local MQTT.
MQTT Setup
- Flash an observer node with
MESH_PACKET_LOGGING=1build flag - Connect via USB to a host running meshcoretomqtt
- Configure meshcoretomqtt with your IATA region code and MQTT broker address
- Packets appear on topic
meshcore/{IATA}/{PUBKEY}/packets
Or POST raw hex packets to POST /api/packets for manual injection.
Project Structure
corescope/
├── cmd/
│ ├── server/ # Go HTTP server + WebSocket + REST API
│ │ ├── main.go # Entry point
│ │ ├── routes.go # 40+ API endpoint handlers
│ │ ├── store.go # In-memory packet store (5 indexes)
│ │ ├── db.go # SQLite persistence layer
│ │ ├── decoder.go # MeshCore packet decoder
│ │ ├── websocket.go # WebSocket broadcast
│ │ └── *_test.go # 327 test functions
│ └── ingestor/ # Go MQTT ingestor
│ ├── main.go # MQTT subscription + packet processing
│ ├── decoder.go # Packet decoder (shared logic)
│ ├── db.go # SQLite write path
│ └── *_test.go # 53 test functions
├── proto/ # Protobuf API definitions
├── public/ # Vanilla JS frontend (no build step)
│ ├── index.html # SPA shell
│ ├── app.js # Router, WebSocket, utilities
│ ├── packets.js # Packet feed + hex breakdown
│ ├── map.js # Leaflet map + route visualization
│ ├── live.js # Live trace + VCR playback
│ ├── channels.js # Channel chat
│ ├── nodes.js # Node directory + detail views
│ ├── analytics.js # 11-tab analytics dashboard
│ └── style.css # CSS variable theming (light/dark)
├── docker/
│ ├── supervisord-go.conf # Process manager (server + ingestor)
│ ├── mosquitto.conf # MQTT broker config
│ ├── Caddyfile # Reverse proxy + HTTPS
│ └── entrypoint-go.sh # Container entrypoint
├── Dockerfile # Multi-stage Go build + Alpine runtime
├── config.example.json # Example configuration
├── test-*.js # Node.js test suite (frontend + legacy)
└── tools/ # Generators, E2E tests, utilities
For Developers
Test Suite
380 Go tests covering the backend, plus 150+ Node.js tests for the frontend and legacy logic, plus 49 Playwright E2E tests for browser validation.
# Go backend tests
cd cmd/server && go test ./... -v
cd cmd/ingestor && go test ./... -v
# Node.js frontend + integration tests
npm test
# Playwright E2E (requires running server on localhost:3000)
node test-e2e-playwright.js
Generate Test Data
node tools/generate-packets.js --api --count 200
Migrating from Node.js
If you're running an existing Node.js deployment, see docs/go-migration.md for a step-by-step guide. The Go engine reads the same SQLite database and config.json — no data migration needed.
Contributing
Contributions welcome. Please read AGENTS.md for coding conventions, testing requirements, and engineering principles before submitting a PR.
Live instance: analyzer.00id.net — all API endpoints are public, no auth required.
API Documentation: CoreScope auto-generates an OpenAPI 3.0 spec. Browse the interactive Swagger UI at /api/docs or fetch the machine-readable spec at /api/spec.
License
GPL-3.0-or-later




