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https://github.com/spacebarchat/server.git
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Merge remote-tracking branch 'oh64/master'
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@@ -194,6 +194,19 @@ class UnixSocketListener {
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async init() {
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const net = await import("net");
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const fs = await import("fs");
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// remove stale socket file if it exists
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// can happen if there's a PID conflict (across containers/PID namespaces)
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try {
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if (fs.existsSync(this.socketPath)) {
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fs.unlinkSync(this.socketPath);
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console.log("[Events] Removed stale socket file:", this.socketPath);
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}
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} catch (e) {
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console.error("[Events] Failed to remove stale socket:", e);
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}
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const server = net.createServer((socket) => {
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socket.on("connect", () => {
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console.log("[Events] Unix socket client connected");
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@@ -229,6 +242,14 @@ class UnixSocketListener {
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const shutdown = () => {
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console.log("[Events] Closing unix socket server");
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server.close();
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// clean up socket file
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try {
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fs.unlinkSync(this.socketPath);
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} catch (e) {
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console.error("[Events] Failed to unlink socket file:", e);
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}
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process.exit(0);
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};
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for (const sig of ["SIGINT", "SIGTERM", "SIGQUIT"] as const) {
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@@ -260,7 +281,7 @@ class UnixSocketListener {
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class UnixSocketWriter {
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socketPath: string;
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clients: { [key: string]: Socket } = {};
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watcher: FSWatcher;
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watcher?: FSWatcher;
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constructor(socketPath: string) {
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this.socketPath = socketPath;
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@@ -276,51 +297,129 @@ class UnixSocketWriter {
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const connect = (file: string) => {
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const fullPath = path.join(this.socketPath, file);
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this.clients[fullPath] = net.createConnection(fullPath, () => {
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console.log("[Events] Unix socket client connected to", fullPath);
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});
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this.clients[fullPath].on("error", (err) => {
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console.error("[Events] Unix socket client error on", fullPath, ":", err);
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});
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// avoid duplicate connections
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if (this.clients[fullPath] && !this.clients[fullPath].destroyed) {
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console.log("[Events] Unix socket client already connected to", fullPath);
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return;
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}
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// clean up old connection if it exists
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if (this.clients[fullPath]) {
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try {
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this.clients[fullPath].destroy();
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} catch (e) {
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// ignore
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}
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delete this.clients[fullPath];
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}
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// check if it's actually a socket file (not a ghost/regular file)
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try {
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const stats = fs.statSync(fullPath);
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if (!stats.isSocket()) {
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console.log("[Events] Ignoring non-socket file:", fullPath);
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return;
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}
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} catch (e) {
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console.log("[Events] Cannot stat socket file:", fullPath);
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return;
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}
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try {
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this.clients[fullPath] = net.createConnection(fullPath, () => {
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console.log("[Events] Unix socket client connected to", fullPath);
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});
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this.clients[fullPath].on("error", (err) => {
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console.error("[Events] Unix socket client error on", fullPath, ":", err);
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// clean up after error
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if (this.clients[fullPath]) {
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delete this.clients[fullPath];
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}
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});
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// handle clean socket closure
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this.clients[fullPath].on("close", () => {
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console.log("[Events] Unix socket client closed:", fullPath);
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delete this.clients[fullPath];
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});
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} catch (e) {
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console.error("[Events] Failed to create connection to", fullPath, ":", e);
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delete this.clients[fullPath];
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}
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};
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// connect to all sockets, now and in the future
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this.watcher = fs.watch(this.socketPath, {}, (eventType, filename) => {
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console.log("[Events] Unix socket writer received watch sig", eventType, filename);
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connect(filename!);
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if (eventType === "rename" && filename?.endsWith(".sock")) {
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try {
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const fullPath = path.join(this.socketPath, filename!);
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if (fs.existsSync(fullPath)) {
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connect(filename!);
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} else {
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if (this.clients[fullPath]) {
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console.log("[Events] Unix socket writer detected removed socket:", fullPath);
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try {
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this.clients[fullPath].destroy();
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} catch (e) {
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// socket may already be destroyed
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}
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delete this.clients[fullPath];
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}
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}
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} catch (e) {
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// don't
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}
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}
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});
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this.watcher.on("error", (err) => {
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console.error("[Events] Unix socket watcher error:", err);
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});
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// connect to existing sockets if any
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fs.readdir(this.socketPath, (err, files) => {
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if (err) return console.error("[Events] Unix socket writer failed to read directory:", err);
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try {
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const files = fs.readdirSync(this.socketPath);
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console.log("[Events] Unix socket writer found existing sockets:", files);
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files.forEach((file) => {
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connect(file);
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if (file.endsWith(".sock")) {
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connect(file);
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}
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});
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});
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} catch (err) {
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console.error("[Events] Unix socket writer failed to read directory:", err);
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}
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}
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async emit(event: Event) {
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if (!this.clients) throw new Error("UnixSocketWriter not initialized");
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// check if there are any listeners
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const clientCount = Object.entries(this.clients).length;
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if (clientCount === 0) {
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console.warn("[Events] Unix socket writer has no connected clients to emit to");
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return;
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}
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const tsw = Stopwatch.startNew();
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const payloadBuf = Buffer.from(JSON.stringify({ id: (event.guild_id || event.channel_id || event.user_id) as string, event }));
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const lenBuf = Buffer.alloc(4);
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lenBuf.writeUInt32BE(payloadBuf.length, 0);
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const framed = Buffer.concat([lenBuf, payloadBuf]);
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for (const socket of Object.entries(this.clients)) {
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if (socket[1].destroyed) {
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console.log("[Events] Unix socket writer found destroyed socket, removing:", socket[0]);
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delete this.clients[socket[0]];
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for (const [socketPath, socket] of Object.entries(this.clients)) {
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if (socket.destroyed) {
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console.log("[Events] Unix socket writer found destroyed socket, removing:", socketPath);
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delete this.clients[socketPath];
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continue;
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}
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try {
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socket[1].write(framed);
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socket.write(framed);
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} catch (e) {
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console.error("[Events] Unix socket writer failed to write to socket", socket[0], ":", e);
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console.error("[Events] Unix socket writer failed to write to socket", socketPath, ":", e);
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}
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}
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@@ -328,4 +427,22 @@ class UnixSocketWriter {
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// else it's too noisy
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console.log(`[Events] Unix socket writer emitted to ${Object.entries(this.clients).length} sockets in ${tsw.elapsed().totalMilliseconds}ms`);
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}
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async close() {
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console.log("[Events] Closing Unix socket writer");
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if (this.watcher) {
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this.watcher.close();
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this.watcher = undefined;
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}
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for (const [path, socket] of Object.entries(this.clients)) {
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try {
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socket.destroy();
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} catch (e) {
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console.error("[Events] Error closing socket", path, ":", e);
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}
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}
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this.clients = {};
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}
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}
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